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Nvidia Brings DLSS 4 to 75 Games Ahead of RTX 5000 Series Launch

Nvidia is gearing up for the launch of its GeForce RTX 5000 series GPUs with a major AI-driven upgrade—DLSS 4. The company has announced that 75 games will receive “Day 0” support, meaning players can take full advantage of the Multi Frame Generation technology from the moment they install their new GPUs. Headlining the list are some of the biggest upcoming titles, including Stalker 2, Cyberpunk 2077, and Alan Wake 2.

DLSS 4 represents the next evolution of Deep Learning Super Sampling, Nvidia’s AI-powered upscaling and frame-generation technology. Unlike previous versions, Multi Frame Generation in DLSS 4 can generate up to three AI-generated frames for every traditionally rendered frame, offering a massive boost in frame rates while maintaining smooth visuals.

One of the most impressive demonstrations of DLSS 4’s power came during CES 2025, where Black Myth: Wukong was showcased running at max settings on an RTX 5090. Without DLSS 4, the game dipped below 30 FPS, but with the technology enabled, it skyrocketed to a jaw-dropping 240 FPS. This kind of performance boost could redefine how demanding AAA games perform, especially on ultra-high settings.

Some highly anticipated future releases will also support DLSS 4 at launch, including Black State, DOOM: The Dark Ages, and Dune Awakening. Additionally, Indiana Jones and the Great Circle, a game that made headlines for its extremely high recommended specs, will be receiving an update to enable Multi Frame Generation post-launch.

A standout title benefiting from DLSS 4 will be Alan Wake 2, which is upgrading its engine to include not just DLSS 4, but also RTX Mega Geometry. This feature will optimize ray tracing performance by eliminating the need to rebuild lighting calculations whenever assets change their level of detail as players move through the world.

While DLSS 4 will be exclusive to RTX 50-series GPUs at launch, Nvidia has hinted that older RTX GPUs may receive a limited update in the future to enable some level of frame generation. However, the full potential of Multi Frame Generation appears to be locked behind the upcoming GeForce RTX 5000 hardware, which Nvidia is positioning as the must-have GPU series of 2025.

With AI-driven performance enhancements becoming a staple in modern gaming, DLSS 4 could be a game-changer for players looking to push their systems to the limit. Whether it’s massive open-world games, cutting-edge ray tracing, or ultra-competitive esports titles, Nvidia’s RTX 50-series is looking to set a new benchmark for gaming performance.

Anton Gabriel
Anton Gabriel
Anton is a versatile creator who mixes his technical skills with a love for media. With a degree in Civil Engineering, he brings clear, logical thinking to every project—whether he's editing a video, writing a news article, or creating a video script. He is just as passionate about gaming and tech as he is about building things, always eager to explore new ways to combine his interests. His work is simple, fun, and full of energy, reflecting his drive to make every project the best it can be. Whether he's behind the camera or the computer, he is always ready to learn something new and share his ideas with the world.

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