Nearly four years after Riot Games first revealed plans to bring Valorant to mobile devices, the company has confirmed the much-anticipated spinoff is finally on its way—starting with China. Chinese gamers are now able to pre-register for an early playtest, marking a significant milestone for the mobile version of Riot’s popular first-person shooter. Riot also released a new trailer and gameplay video—both currently unlisted—highlighting a mobile experience that closely mirrors the PC and console versions in terms of gameplay, UI, and competitive structure. Following in the footsteps of franchise giants like Call of Duty and PUBG, whose mobile versions expanded their audiences significantly, Riot’s move appears calculated and timely. According to a recent report by Niko Partners, mobile games accounted for over 70% of the total video game revenue in China last year, making it the ideal launchpad for Valorant Mobile. While the game’s core remains rooted in tactical, team-based combat, it’s clear that Riot and LightSpeed have worked to adapt the game mechanics for touchscreen play. Valorant Mobile features the same agents, maps, and round-based mechanics that players on PC and console have grown to love, but with touch-optimized controls and mobile-specific adjustments to UI and in-game communication. Read more in our articles including "Valorant Mobile Launches First in China, Global Rollout Still Unclear" and "Riot Games Unveils VALORANT Mobile Spec Requirement Ahead of Esports Debut".
Nearly four years after Riot Games first revealed plans to bring Valorant to mobile devices, the company has confirmed the much-anticipated spinoff is finally on its way—starting with China. Chinese gamers are now able to pre-register for an early playtest, marking a significant milestone for the mobile version of Riot’s popular first-person shooter.
Riot also released a new trailer and gameplay video—both currently unlisted—highlighting a mobile experience that closely mirrors the PC and console versions in terms of gameplay, UI, and competitive structure. Following in the footsteps of franchise giants like Call of Duty and PUBG, whose mobile versions expanded their audiences significantly, Riot’s move appears calculated and timely. According to a recent report by Niko Partners, mobile games accounted for over 70% of the total video game revenue in China last year, making it the ideal launchpad for Valorant Mobile.
Our coverage of Riot mobile game includes: "Valorant Mobile Launches First in China, Global Rollout Still Unclear"; "Riot Games Unveils VALORANT Mobile Spec Requirement Ahead of Esports Debut"; "Mobile Game Warcraft Rumble to Stop New Content as Blizzard Shifts Focus". Each article provides unique insights and information.