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#inclusive game design

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Ubisoft has taken a significant step toward more inclusive game development with the global release of Chroma, an open source accessibility tool designed to help developers accommodate colorblind players. Chroma can be easily integrated into development pipelines and used during game design reviews, art direction meetings, and user experience testing. This move reflects a growing recognition across the industry that inclusive design isn't just an added bonus — it's an essential part of modern game development. Read more in our articles including "Ubisoft Releases Chroma: An Open Source Tool to Improve Game Accessibility for Colorblind Players" and "Gaming Companies to Add Accessibility Tags to Game Listings".

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Frequently Asked Questions

What is inclusive game design?

Ubisoft has taken a significant step toward more inclusive game development with the global release of Chroma, an open source accessibility tool designed to help developers accommodate colorblind players. Chroma can be easily integrated into development pipelines and used during game design reviews, art direction meetings, and user experience testing.

What have you covered about inclusive game design?

This move reflects a growing recognition across the industry that inclusive design isn't just an added bonus — it's an essential part of modern game development.

Where can I find articles about inclusive game design?

Our coverage of inclusive game design includes: "Ubisoft Releases Chroma: An Open Source Tool to Improve Game Accessibility for Colorblind Players"; "Gaming Companies to Add Accessibility Tags to Game Listings"; "10 Video Games to Watch Out For in March 2017". Each article provides unique insights and information.