Highlights

Axie Infinity Season 20 to bring economic balancing adjustments

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The Axie Infinity team has announced the changes players can expect from the upcoming season 20, which includes economic balancing adjustments affecting adventure mode SLP, daily quest SLP, and arena reward structure.

Axie Infinity Season 20

According to the team’s latest update, they admit that the project has entered “into a period of economic uncertainty” and are taking steps to ensure that a “healthy, predictable economy evolves over time.”

The team also discussed the high inflation of SLP, with around 4x more SLP being created (supplied) per day than burned (demanded) through breeding. Aside from building more burn mechanisms, the team is also looking at where they can strategically reduce issuance in order to balance the economy.

Here are the changes to be expected at Axie Infinity:

Elimination of Adventure Mode and Daily Quest Rewards:

• As a first measure to stabilize the economy, we have removed the 50 SLP that can be earned from adventure mode each day. This alone will remove around 130M SLP per day.
• Removing daily quest to reduce issuance by around 45 million SLP per day.

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Revamped PVP Rewards Structure:

• For Season 20, we’ve expanded the number of leaderboard slots to 300,000 and increased the amount of AXS they’re giving out to 117,676. This will supercharge the competitive Axie scene and create more demand for quality Axie teams in the ecosystem. This equates to a six million USD equivalent prize pool for Season 20!
• We will be adding back 1 SLP per win for players under 800 MMR. This will bring some utility to weaker Axies and encourage players to practice even if they’re still learning or having difficulty with the game. Advancements with our bot detection system as well as reduced earnings for bots have also made reintroduction of these rewards possible.

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0-999 – 1 SLP per win
1000-1099 – 3 SLP per win
1100-1299 – 6 –> 5 SLP per win (Rank default)
1300-1499 – 9 –> 6 SLP per win
1500-1799 – 12 –> 8 SLP per win
1800-1999 – 15 –> 10 SLP per win
2000+ – 18 –> 12 SLP per win

Increasing Burn

The team will need to bring a variety of burn mechanisms and economic sinks. This comprehensive approach includes:

• Special cosmetics and skins
• Upgraded Axie body parts
• In-game emojis
• Breeding events
• Buy-in tournaments
• Axie naming

Energy Re-Work

• Making energy scale more linearly by adding additional tiers and making sure that the energy per Axie added to each account gives sufficient incentive to avoid splitting Axies up or multi-accounting. This would create utility for basic floor Axies that is more accessible to the everyday player. (The team said that this is not implemented yet but it’s something they’re pushing internally now.)

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The Axie Infinity team said that they believe these economic changes will allow them to start getting the economy moving in the right direction, and that it will be key to execute on delivering new burn mechanisms this year. Although they admitted that the issuance reductions will not be enough to get their economic engine back to full strength but they are needed to build a fully-functioning and sustainable economy.

“When Origin is released, it will be very important for us to share a roadmap of the coming features and economic sinks that will be added as we iterate quickly on the game,” the team added.

At the time of writing 1 SLP = PHP 0.548403.

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Totoy Brown
Totoy Brown
4 months ago

yung “comprehensive approach” nila to burn SLPs parang pang free-to-play game events lang ah. hahahaha how about making this game enjoyable to play in the first place?

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