I Am Alive vs S.T.A.L.K.E.R.: Call of Pripyat

A full spec-by-spec comparison of I Am Alive vs S.T.A.L.K.E.R.: Call of Pripyat — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification I Am Alive Ubisoft Entertainment, Atari S.T.A.L.K.E.R.: Call of Pripyat GSC Game World
Overview
Release Date March 7, 2012 October 2, 2009
Availability Released Released
Age Rating Mature Mature
Developer Ubisoft, Ubisoft Shanghai, GOG GSC Game World
Publisher Ubisoft Entertainment, Atari GSC Game World
Official Site http://cop.stalker-game.com/
Gameplay
Genre Action, Adventure Shooter, RPG
Game Modes Single-player Single-player, Multiplayer
Perspective Third-person First-person
Average Playtime 2 hours 3 hours
Platforms & Pricing
Platforms PC, PlayStation, Xbox PC, PlayStation, Xbox, Nintendo
Available On GOG, PlayStation Store, Xbox Store, Steam, Xbox 360 Store Nintendo eShop, Xbox Store, PlayStation Store, GOG, Steam
PC Requirements
Minimum Requirements OS: Windows® XP SP3, Windows® Vista SP1 and Windows® 7 Processor: AMD Athlon™ 64 X2 3800+ / Intel® Pentium 4 630 Memory: 1024MB (Windows® XP), 2048MB (Windows® Vista or 7) Graphics: Nvidia GeForce 8800 GT / ATI Radeon HD 2600XT DirectX®: 9.0c Hard Drive: 2GB Sound: Any DirectX Compatible DirectX®: 9.0c *I Am Alive is not designed to be compatible with Crossfire and SLI setups. Be advised that if you encounter performance issues with I am Alive, try temporarily disabling SLI/Crossfire as part of your troubleshooting. OS: Windows XP, SP2 Processor: 2.2 GHz Intel Pentium 4/ 2.2. GHz AMD Athlon XP 2200+ Memory: 768 MB RAM Graphics: nVidia GeForce 5900 128MB / AMD Radeon 9600 XT 128 MB DirectX®: DirectX 9 compatible Hard Drive: 6 GB of free space Sound: DirectX 9 compatible
Critic & Community Scores
Metacritic 66 / 100 80 / 100
Community Rating 3.4 / 5 (349 ratings) 4.3 / 5 (947 ratings)