I Am Alive vs Portal 2

A full spec-by-spec comparison of I Am Alive vs Portal 2 — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification I Am Alive Ubisoft Entertainment, Atari Portal 2 Portal 2 Electronic Arts, Valve
Overview
Release Date March 7, 2012 April 18, 2011
Availability Released Released
Age Rating Mature Everyone 10+
Developer Ubisoft, Ubisoft Shanghai, GOG Valve Software
Publisher Ubisoft Entertainment, Atari Electronic Arts, Valve
Official Site http://www.thinkwithportals.com/
Gameplay
Genre Action, Adventure Shooter, Puzzle
Game Modes Single-player Single-player, Multiplayer, Co-op, Online Co-op, Local Co-op
Perspective Third-person First-person
Average Playtime 2 hours 11 hours
Platforms & Pricing
Platforms PC, PlayStation, Xbox PC, PlayStation, Xbox, Apple Macintosh, Linux
Available On GOG, PlayStation Store, Xbox Store, Steam, Xbox 360 Store Xbox Store, Steam, PlayStation Store, Xbox 360 Store
PC Requirements
Minimum Requirements OS: Windows® XP SP3, Windows® Vista SP1 and Windows® 7 Processor: AMD Athlon™ 64 X2 3800+ / Intel® Pentium 4 630 Memory: 1024MB (Windows® XP), 2048MB (Windows® Vista or 7) Graphics: Nvidia GeForce 8800 GT / ATI Radeon HD 2600XT DirectX®: 9.0c Hard Drive: 2GB Sound: Any DirectX Compatible DirectX®: 9.0c *I Am Alive is not designed to be compatible with Crossfire and SLI setups. Be advised that if you encounter performance issues with I am Alive, try temporarily disabling SLI/Crossfire as part of your troubleshooting.
Critic & Community Scores
Metacritic 66 / 100 95 / 100
Community Rating 3.4 / 5 (349 ratings) 4.6 / 5 (6,108 ratings)