Garry’s Mod vs Halo: The Master Chief Collection

A full spec-by-spec comparison of Garry’s Mod vs Halo: The Master Chief Collection — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Garry’s Mod Valve Halo: The Master Chief Collection Microsoft Studios
Overview
Release Date December 24, 2004 November 11, 2014
Availability Released Released
Age Rating Rating Pending
Developer Facepunch Studios Splash Damage, 343 Industries, Ruffian Games
Publisher Valve Microsoft Studios
Official Site https://gmod.facepunch.com http://www.halowaypoint.com
Gameplay
Genre Action, Adventure, Simulation, Casual, Indie Action, Adventure
Game Modes Single-player, Multiplayer, Co-op, Online Co-op Single-player, Multiplayer, Co-op, Online Co-op, Online Multiplayer
Perspective First-person First-person
Average Playtime 14 hours 7 hours
Platforms & Pricing
Platforms PC, Apple Macintosh, Linux PC, Xbox
Available On Steam Xbox Store, Steam
PC Requirements
Minimum Requirements OS: Windows® Vista/XP Processor: 1.8 GHz Processor Memory: 2 GB RAM Graphics: DirectX® 9 level Graphics Card (Requires support for SSE) DirectX: Version 9.0c Network: Broadband Internet connection Storage: 5 GB available space Sound Card: DirectX® 9 compatible Additional Notes: Mouse, Keyboard, Monitor Requires a 64-bit processor and operating system OS: Microsoft Windows Network: Broadband Internet connection
Recommended Requirements OS: Windows® 7/8/8.1/10 Processor: 2.5 GHz Processor or better Memory: 8 GB RAM Graphics: 1GB dedicated VRAM or better DirectX: Version 9.0c Network: Broadband Internet connection Storage: 10 GB available space Requires a 64-bit processor and operating system
Critic & Community Scores
Community Rating 3.8 / 5 (1,610 ratings) 4.3 / 5 (1,095 ratings)
Metacritic 85 / 100