DISTRAINT vs Rise of the Tomb Raider

A full spec-by-spec comparison of DISTRAINT vs Rise of the Tomb Raider — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification DISTRAINT Jesse Makkonen Rise of the Tomb Raider Square Enix, Microsoft Studios, Feral Interactive
Overview
Release Date October 21, 2015 November 10, 2015
Availability Released Released
Developer Jesse Makkonen Feral Interactive, Crystal Dynamics, Nixxes
Publisher Jesse Makkonen Square Enix, Microsoft Studios, Feral Interactive
Official Site http://www.jessemakkonen.com http://www.tombraider.com/us/
Gameplay
Genre Adventure, Casual, Indie Action
Game Modes Single-player Single-player
Perspective 2D Third-person
Average Playtime 3 hours 14 hours
Platforms & Pricing
Platforms PC PC, PlayStation, Xbox, Apple Macintosh
Available On Steam Xbox Store, Steam, Xbox 360 Store, App Store, Epic Games Store
PC Requirements
Minimum Requirements OS: Windows Vista or later Processor: Dual Core 2.0 GHz Memory: 2 GB RAM Graphics: 512 MB card capable of shader 3.0 DirectX: Version 9.0c Storage: 100 MB available space Sound Card: DirectX 9c Compliant Additional Notes: Controller support is for Xbox 360 controller only. OS: Windows 7 64bit Processor: Intel Core i3-2100 or AMD equivalent Memory: 6 GB RAM Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB DirectX: Version 11 Storage: 25 GB available space
Recommended Requirements OS: Windows 10 64 bit Processor: Intel Core i7-3770K Memory: 8 GB RAM Graphics: NVIDIA GTX 980Ti 2560x1440 or NVIDIA GTX 970 1920x1080 DirectX: Version 11 Storage: 25 GB available space
Critic & Community Scores
Metacritic 76 / 100 86 / 100
Community Rating 3.1 / 5 (247 ratings) 4.0 / 5 (2,808 ratings)