Deep Dungeons of Doom vs Rise of the Tomb Raider

A full spec-by-spec comparison of Deep Dungeons of Doom vs Rise of the Tomb Raider — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Deep Dungeons of Doom Bossa Studios Rise of the Tomb Raider Square Enix, Microsoft Studios, Feral Interactive
Overview
Release Date June 3, 2013 November 10, 2015
Availability Released Released
Developer Bossa Studios Feral Interactive, Crystal Dynamics, Nixxes
Publisher Bossa Studios Square Enix, Microsoft Studios, Feral Interactive
Official Site http://www.deepdungeonsofdoom.com/ http://www.tombraider.com/us/
Gameplay
Genre Adventure, RPG, Arcade, Casual Action
Game Modes Single-player Single-player
Average Playtime 3 hours 14 hours
Perspective Third-person
Platforms & Pricing
Platforms PC, iOS, Android, Apple Macintosh PC, PlayStation, Xbox, Apple Macintosh
Available On Steam, Google Play, App Store Xbox Store, Steam, Xbox 360 Store, App Store, Epic Games Store
PC Requirements
Minimum Requirements OS: Windows XP Processor: 1.8 GHz Memory: 2 GB RAM Graphics: Intel HD 4000 DirectX: Version 9.0 Storage: 150 MB available space Sound Card: DirectX9.0 compatible sound card OS: Windows 7 64bit Processor: Intel Core i3-2100 or AMD equivalent Memory: 6 GB RAM Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB DirectX: Version 11 Storage: 25 GB available space
Recommended Requirements OS: Windows XP Processor: 2.0 GHz or better Memory: 2 GB RAM Graphics: Nvidia Geforce 7800 GT or better DirectX: Version 9.0 Storage: 150 MB available space Sound Card: DirectX9.0 compatible sound card OS: Windows 10 64 bit Processor: Intel Core i7-3770K Memory: 8 GB RAM Graphics: NVIDIA GTX 980Ti 2560x1440 or NVIDIA GTX 970 1920x1080 DirectX: Version 11 Storage: 25 GB available space
Critic & Community Scores
Community Rating 3.0 / 5 (33 ratings) 4.0 / 5 (2,808 ratings)
Metacritic 86 / 100