Commandos: Behind Enemy Lines vs S.T.A.L.K.E.R.: Call of Pripyat

A full spec-by-spec comparison of Commandos: Behind Enemy Lines vs S.T.A.L.K.E.R.: Call of Pripyat — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Commandos: Behind Enemy Lines Merge Games S.T.A.L.K.E.R.: Call of Pripyat GSC Game World
Overview
Release Date July 31, 1998 October 2, 2009
Availability Released Released
Age Rating Teen Mature
Developer Pyro Studios GSC Game World
Publisher Merge Games GSC Game World
Official Site http://cop.stalker-game.com/
Gameplay
Genre Action Shooter, RPG
Game Modes Single-player, Multiplayer, Co-op Single-player, Multiplayer
Perspective Isometric First-person
Average Playtime 1 hours 3 hours
Platforms & Pricing
Platforms PC PC, PlayStation, Xbox, Nintendo
Available On Steam Nintendo eShop, Xbox Store, PlayStation Store, GOG, Steam
PC Requirements
Minimum Requirements IBM PC or 100% compatible, Windows 9X/ME, Pentium II 300 MHz (or equivalent), 64 MB RAM, 100% DirectX® 8 compatible 3D Accelerator card with at least 12 MB VRAM, 100% DirectX® 8 compatible (or higher) Sound card, DirectX® 8 (DirectX 8.0a included), 2 GB uncompressed hard drive space, 100% Windows 95/98 compatible Keyboard and Mouse Recommended: Pentium II 450 MHz, Windows 98SE/ME, 128 MB RAM, 100% DirectX® 8 compatible 3D Accelerator card with 32 MB VRAM, 3 GB uncompressed hard drive space OS: Windows XP, SP2 Processor: 2.2 GHz Intel Pentium 4/ 2.2. GHz AMD Athlon XP 2200+ Memory: 768 MB RAM Graphics: nVidia GeForce 5900 128MB / AMD Radeon 9600 XT 128 MB DirectX®: DirectX 9 compatible Hard Drive: 6 GB of free space Sound: DirectX 9 compatible
Critic & Community Scores
Community Rating 4.2 / 5 (237 ratings) 4.3 / 5 (947 ratings)
Metacritic 80 / 100