AudioSurf vs Rise of the Tomb Raider

A full spec-by-spec comparison of AudioSurf vs Rise of the Tomb Raider — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification AudioSurf Rise of the Tomb Raider Square Enix, Microsoft Studios, Feral Interactive
Overview
Release Date February 15, 2008 November 10, 2015
Availability Released Released
Developer Dylan Fitterer Feral Interactive, Crystal Dynamics, Nixxes
Official Site http://www.audio-surf.com/ http://www.tombraider.com/us/
Publisher Square Enix, Microsoft Studios, Feral Interactive
Gameplay
Genre Indie Action
Game Modes Single-player, Co-op, Local Co-op Single-player
Average Playtime 3 hours 14 hours
Perspective Third-person
Platforms & Pricing
Platforms PC PC, PlayStation, Xbox, Apple Macintosh
Available On Steam Xbox Store, Steam, Xbox 360 Store, App Store, Epic Games Store
PC Requirements
Minimum Requirements OS: Microsoft® Windows® XP/Vista Processor: 1.6 GHz Intel® Pentium® 4 Memory: 512 MB RAM Graphics: 32 MB NVIDIA GeForce® 2 (support for Pixel Shader 3.0 recommended) DirectX Version: DirectX® 9.0 or higher Sound: DirectX® 9.0c-compatible sound card OS: Windows 7 64bit Processor: Intel Core i3-2100 or AMD equivalent Memory: 6 GB RAM Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB DirectX: Version 11 Storage: 25 GB available space
Recommended Requirements OS: Windows 10 64 bit Processor: Intel Core i7-3770K Memory: 8 GB RAM Graphics: NVIDIA GTX 980Ti 2560x1440 or NVIDIA GTX 970 1920x1080 DirectX: Version 11 Storage: 25 GB available space
Critic & Community Scores
Metacritic 85 / 100 86 / 100
Community Rating 3.9 / 5 (550 ratings) 4.0 / 5 (2,808 ratings)