Always Sometimes Monsters vs Gris

A full spec-by-spec comparison of Always Sometimes Monsters vs Gris — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Always Sometimes Monsters Devolver Digital, GHI Media Gris Devolver Digital
Overview
Release Date May 20, 2014 December 13, 2018
Availability Released Released
Developer Devolver Digital, Vagabond Dog Nomada Studio
Publisher Devolver Digital, GHI Media Devolver Digital
Official Site http://alwayssometimesmonsters.com https://nomada.studio/
Age Rating Everyone
Gameplay
Genre Adventure, RPG, Indie Adventure, Indie, Puzzle, Platformer
Game Modes Single-player Single-player
Perspective 2D 2D
Average Playtime 3 hours 3 hours
Platforms & Pricing
Platforms PC, PlayStation, iOS, Android, Apple Macintosh, Linux PC, PlayStation, Xbox, iOS, Android, Apple Macintosh, Nintendo
Available On PlayStation Store, Steam, GOG, Google Play, App Store Google Play, App Store, PlayStation Store, Steam, Nintendo eShop, GOG
PC Requirements
Minimum Requirements OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit) Processor: Intel Pentium 4, 2.0 Ghz or faster Memory: 512 MB RAM Graphics: 1024 x 768 desktop resolution or better Storage: 500 MB available space Additional Notes: No Steam Overlay Support OS: Windows 7 or later Processor: Intel Core i7-950 (4 * 3000) or equivalent / AMD Phenom II X4 965 (4 * 3400) or equivalent Memory: 2 GB RAM Storage: 2 GB available space
Critic & Community Scores
Metacritic 73 / 100 83 / 100
Community Rating 2.6 / 5 (76 ratings) 4.2 / 5 (1,075 ratings)