3DMark vs Rise of the Tomb Raider

A full spec-by-spec comparison of 3DMark vs Rise of the Tomb Raider — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification 3DMark Futuremark Rise of the Tomb Raider Square Enix, Microsoft Studios, Feral Interactive
Overview
Developer Futuremark Feral Interactive, Crystal Dynamics, Nixxes
Publisher Futuremark Square Enix, Microsoft Studios, Feral Interactive
Official Site http://www.futuremark.com/benchmarks/3dmark http://www.tombraider.com/us/
Release Date November 10, 2015
Availability Released
Gameplay
Average Playtime 3 hours 14 hours
Genre Action
Game Modes Single-player
Perspective Third-person
Platforms & Pricing
Platforms PC PC, PlayStation, Xbox, Apple Macintosh
Available On Steam Xbox Store, Steam, Xbox 360 Store, App Store, Epic Games Store
PC Requirements
Minimum Requirements OS:Windows Vista* Processor:1.8 GHz dual-core Memory:2 GB RAM Graphics:DirectX 9** Storage:3 GB space Please refer to the DLC pages for the system requirements for each individual benchmark test. * Windows Vista users will need to install the DirectX 11 platform update from Microsoft. ** You can use 3DMark to test DirectX 9 and DirectX 10 compatible hardware, but you will need a DirectX 11 compatible video card to run all of the tests. DirectX 9 hardware needs Shader Model 3.0 support, 128MB video card memory and WDDM 1.1 drivers. OS: Windows 7 64bit Processor: Intel Core i3-2100 or AMD equivalent Memory: 6 GB RAM Graphics: NVIDIA GTX 650 2GB or AMD HD7770 2GB DirectX: Version 11 Storage: 25 GB available space
Recommended Requirements OS: Windows 10 64 bit Processor: Intel Core i7-3770K Memory: 8 GB RAM Graphics: NVIDIA GTX 980Ti 2560x1440 or NVIDIA GTX 970 1920x1080 DirectX: Version 11 Storage: 25 GB available space
Critic & Community Scores
Community Rating 3.4 / 5 (158 ratings) 4.0 / 5 (2,808 ratings)
Metacritic 86 / 100