- Release Date May 1, 2002
- Platforms PC, Xbox
- Genre RPG
- Developer Bethesda Game Studios
- Metacritic 89 / 100
The Elder Scrolls III: Morrowind is a rpg game developed by Bethesda Game Studios. It is available on PC, Xbox and was released on May 1, 2002.
Full Specifications
Overview 6
| Release Date | May 1, 2002 |
|---|---|
| Availability | Released |
| Age Rating | Teen |
| Developer | Bethesda Game Studios |
| Publisher | Bethesda Softworks |
| Official Site | http://www.elderscrolls.com |
Gameplay 4
| Genre | RPG |
|---|---|
| Game Modes | Single-player |
| Perspective | First-person, Third-person |
| Average Playtime | 2 hours |
Platforms & Pricing 2
| Platforms | PC, Xbox |
|---|---|
| Available On | Xbox Store, Steam, GOG, Xbox 360 Store |
PC Requirements 1
| Minimum Requirements | OS: Windows ME/98/XP/2000 Processor: 500 MHz Intel Pentium III, Celeron, or AMD Athlon Memory: 256 MB Graphics: 32MB Direct3D Compatible video card with 32-bit color support and DirectX 8.1 DirectX®: 8.1 Hard Drive: 1GB free hard disk space Sound: DirectX 8.1 compatible sound card |
|---|
Critic & Community Scores 2
| Metacritic | 89 / 100 |
|---|---|
| Community Rating | 4.4 / 5 (1,048 ratings) |
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The Elder Scrolls III: Morrowind FAQs
What is The Elder Scrolls III: Morrowind?
It's an RPG game, released in May 2002, developed by Bethesda Game Studios and published by Bethesda Softworks.
Which platforms does The Elder Scrolls III: Morrowind support?
The game is available on PC and Xbox consoles, including the original Xbox.
What is the release date of The Elder Scrolls III: Morrowind?
It was released on May 1, 2002, making it part of Bethesda's franchise celebration for its 25th anniversary in 2019.
Is there a minimum system requirement to play The Elder Scrolls III: Morrowind?
Yes, the game requires Windows ME/98/XP/2000 with a Pentium III or Celeron processor at 500 MHz and 256 MB of RAM.
What is The Elder Scrolls III: Morrowind's genre?
It falls under the RPG (Role-Playing Game) genre, offering both first-person and third-person perspectives for gameplay.
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