Receiver vs V Rising

A full spec-by-spec comparison of Receiver vs V Rising — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Receiver Wolfire Games V Rising Stunlock Studios
Overview
Release Date June 18, 2012 May 8, 2024
Availability Released Released
Developer Wolfire Games Stunlock Studios
Publisher Wolfire Games Stunlock Studios
Official Site http://www.wolfire.com/receiver https://playvrising.com/
Gameplay
Genre Action, Shooter, Simulation, Indie Action, Adventure, Massively Multiplayer
Game Modes Single-player Single-player, Multiplayer, Co-op, Online Co-op
Perspective First-person
Average Playtime 1 hours 7 hours
Platforms & Pricing
Platforms PC, Apple Macintosh, Linux PC
Available On itch.io, Steam Steam
PC Requirements
Minimum Requirements OS:Windows XP Processor:2.0 GHz Memory:1 GB RAM Graphics:Passmark G3D 250+ Hard Drive:150 MB HD space Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: Intel Core i5-6600, 3.3 GHz or AMD Ryzen 5 1500X, 3.5 GHz Memory: 12 GB RAM Graphics: NVIDIA GeForce GTX 750 Ti, 2 GB or AMD Radeon R7 360, 2 GB DirectX: Version 11 Network: Broadband Internet connection Storage: 7 GB available space Additional Notes: Minimum System Requirements might change in the future
Recommended Requirements OS:Windows 7 Processor:2.0 GHz Memory:2 GB RAM Graphics:Passmark G3D 1000+ Hard Drive:150 MB HD space Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: Intel Core i5-11600K, 3.9 GHz or AMD Ryzen 5 5600X, 3.7 GHz Memory: 12 GB RAM Graphics: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB DirectX: Version 11 Network: Broadband Internet connection Storage: 7 GB available space Additional Notes: Recommended System Requirements might change in the future
Critic & Community Scores
Community Rating 2.8 / 5 (137 ratings) 3.7 / 5 (175 ratings)

Receiver vs V Rising: which should you buy?

Receiver and V Rising cater to very different gaming preferences. Receiver is a lightweight, single‑player indie shooter that runs on modest hardware – Windows XP with 2 GHz CPU and 1 GB RAM is enough, while a more recent Windows 7 machine with 2 GB RAM will play better. It is available on PC, Mac and Linux via itch.io and Steam, and its short average playtime of about an hour makes it a quick, casual experience. V Rising, on the other hand, is a modern action‑adventure MMO that requires a 64‑bit Windows 10 system with at least an Intel Core i5‑6600 or AMD Ryzen 5 1500X, 12 GB RAM and a mid‑range GPU such as the GTX 750 Ti. The recommended build pushes to an i5‑11600K or Ryzen 5 5600X, 12 GB RAM and a GTX 1070 or RX 590. It also needs broadband internet for its online multiplayer modes and offers a longer average playtime of about seven hours. In short, choose Receiver if you want an inexpensive, low‑spec single‑player shooter that works on older PCs and Mac/Linux. Choose V Rising if you have a newer Windows 10 PC that can handle the higher hardware demands and you’re interested in an online, multiplayer experience with a longer playtime. The two games differ mainly in platform support, hardware requirements and game mode variety; price information is not provided in the data.

Frequently asked questions

Which game requires less powerful hardware?

Receiver can run on Windows XP with a 2.0 GHz CPU and 1 GB RAM, whereas V Rising needs at least a Windows 10 64‑bit system with an Intel Core i5‑6600 or AMD Ryzen 5 1500X, 12 GB RAM and a mid‑range GPU.

Which game is available on more platforms?

Receiver is available on PC, Apple Macintosh and Linux via itch.io and Steam. V Rising is only listed for PC on Steam.

Which game offers multiplayer options?

V Rising includes single‑player, multiplayer, co‑op and online co‑op modes. Receiver is strictly a single‑player game.

What are the average playtimes of each game?

Receiver has an average playtime of about 1 hour, while V Rising averages around 7 hours.