Call of Duty: World at War vs V Rising
A full spec-by-spec comparison of Call of Duty: World at War vs V Rising — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.
| Specification | Call of Duty: World at War Activison | V Rising Stunlock Studios |
|---|---|---|
| Overview | ||
| Release Date | November 11, 2008 | May 8, 2024 |
| Availability | Released | Released |
| Age Rating | Adults Only | — |
| Developer | Treyarch | Stunlock Studios |
| Publisher | Activison | Stunlock Studios |
| Official Site | http://www.callofduty.com | https://playvrising.com/ |
| Gameplay | ||
| Genre | Shooter | Action, Adventure, Massively Multiplayer |
| Game Modes | Single-player, Multiplayer, Co-op, Online Co-op | Single-player, Multiplayer, Co-op, Online Co-op |
| Perspective | First-person | — |
| Average Playtime | 8 hours | 7 hours |
| Platforms & Pricing | ||
| Platforms | PC, PlayStation, Xbox, Nintendo | PC |
| Available On | Xbox Store, Steam, PlayStation Store, Nintendo eShop, Xbox 360 Store | Steam |
| PC Requirements | ||
| Minimum Requirements | Supported OS: Windows XP/Vista/7 Processor: Pentium 4 @ 3 GHz/AMD 64 3200+ Memory: 512 MB (1 GB for Vista) Hard Drive: 8 GB Free DirectX version: DirectX 9.0c Sound: on-board or better Graphics Card: 256 MB (nVidia GeForce 6600/ATI Radeon X1600) | Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: Intel Core i5-6600, 3.3 GHz or AMD Ryzen 5 1500X, 3.5 GHz Memory: 12 GB RAM Graphics: NVIDIA GeForce GTX 750 Ti, 2 GB or AMD Radeon R7 360, 2 GB DirectX: Version 11 Network: Broadband Internet connection Storage: 7 GB available space Additional Notes: Minimum System Requirements might change in the future |
| Recommended Requirements | — | Requires a 64-bit processor and operating system OS: Windows 10 64 bit Processor: Intel Core i5-11600K, 3.9 GHz or AMD Ryzen 5 5600X, 3.7 GHz Memory: 12 GB RAM Graphics: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB DirectX: Version 11 Network: Broadband Internet connection Storage: 7 GB available space Additional Notes: Recommended System Requirements might change in the future |
| Critic & Community Scores | ||
| Metacritic | 83 / 100 | — |
| Community Rating | 4.0 / 5 (1,216 ratings) | 3.7 / 5 (175 ratings) |
Call of Duty: World at War vs V Rising: which should you buy?
For Filipino buyers, the choice between Call of Duty: World at War (COD: WaW) and V Rising hinges on hardware, genre preference, and age. COD: WaW is a classic shooter from 2008 (83 Metacritic, 4.0 community rating) with low system requirements (512 MB RAM, GeForce 6600), making it playable on older PCs. It supports single-player, multiplayer, and co-op across PC, PlayStation, Xbox, and Nintendo stores. V Rising (2024, 3.7 community rating) is a modern survival MMO with higher specs (12 GB RAM, GTX 750 Ti) and only on PC via Steam. No price data is available for either, but COD: WaW is likely cheaper due to age. Choose COD: WaW if you have a low-end PC and enjoy fast-paced shooters with a proven track record. Pick V Rising for a newer, immersive survival experience with building and combat, provided your system meets the requirements. Neither is more practical daily; both are purchased games. For a Filipno gamer on a budget or with older hardware, COD: WaW is the safer, more accessible choice.
Frequently asked questions
Which game is cheaper?
No price data is provided for either game, but Call of Duty: World at War is older (2008) and likely cheaper or often discounted compared to the newer V Rising (2024).
Which game has better performance on low-end PCs?
Call of Duty: World at War requires only 512 MB RAM and a GeForce 6600, while V Rising needs 12 GB RAM and a GTX 750 Ti, so COD: WaW runs on much lower-end hardware.
Which has higher user ratings?
Call of Duty: World at War has a higher community rating (4.0/5 from 1,216 ratings) compared to V Rising (3.7/5 from 175 ratings), plus a Metacritic score of 83.
Which game is more modern or has more content?
V Rising is newer (2024) and offers a persistent survival MMO with building and crafting, while Call of Duty: World at War is a linear shooter from 2008 with a shorter campaign (8 hours vs 7 hours).