Blood and Bacon vs Louvre: The Final Curse

A full spec-by-spec comparison of Blood and Bacon vs Louvre: The Final Curse — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Blood and Bacon Grunge Games Louvre: The Final Curse Microids, DreamCatcher Interactive
Overview
Release Date February 1, 2016 February 15, 2001
Availability Released Released
Developer BIG Devolver Digital, Canal+ Multimedia, Arxel Tribe, Index+, Canal+
Publisher Grunge Games Microids, DreamCatcher Interactive
Age Rating Teen
Gameplay
Genre Action, Adventure, Casual Action, Adventure, Educational
Game Modes Single-player, Multiplayer, Co-op, Online Co-op, Online Multiplayer Single-player
Perspective First-person 2D
Average Playtime 3 hours 5 hours
Platforms & Pricing
Platforms PC PC, PlayStation, iOS, Apple Macintosh
Available On Steam
PC Requirements
Minimum Requirements OS: Windows Vista, Windows 7, Windows 8 and up Processor: 1.2 GHz Pentium 4 Minimum Memory: 600 MB RAM Graphics: Shader Model 3.0, Direct3D , Hardware Acceleration DirectX: Version 10 Storage: 300 MB available space Sound Card: Sound Card is Required or Virtual Sound Card Additional Notes: Supports Multiple Resolutions and AA Settings 7 SP1 / 8 / 10 Processor: Intel core i5-4210 1.7ghz Memory: 1 GB RAM Graphics: Intel HD Graphics 4400 Storage: 650 MB available space Sound Card: Onboard soundcard or better
Critic & Community Scores
Community Rating 3.1 / 5 (115 ratings) 3.1 / 5 (58 ratings)
Metacritic 61 / 100