Blood and Bacon vs Dead Cells

A full spec-by-spec comparison of Blood and Bacon vs Dead Cells — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Blood and Bacon Grunge Games Dead Cells Plug In Digital, Playdigious, Motion Twin
Overview
Release Date February 1, 2016 August 7, 2018
Availability Released Released
Developer BIG Plug In Digital, Playdigious, Motion Twin
Publisher Grunge Games Plug In Digital, Playdigious, Motion Twin
Age Rating Teen
Official Site https://dead-cells.com/
Gameplay
Genre Action, Adventure, Casual Action, RPG, Indie, Platformer
Game Modes Single-player, Multiplayer, Co-op, Online Co-op, Online Multiplayer Single-player
Perspective First-person 2D
Average Playtime 3 hours 10 hours
Platforms & Pricing
Platforms PC PC, PlayStation, Xbox, iOS, Apple Macintosh, Linux, Nintendo
Available On Steam Steam, GOG, Nintendo eShop, Xbox Store, PlayStation Store, itch.io, App Store, Epic Games Store
PC Requirements
Minimum Requirements OS: Windows Vista, Windows 7, Windows 8 and up Processor: 1.2 GHz Pentium 4 Minimum Memory: 600 MB RAM Graphics: Shader Model 3.0, Direct3D , Hardware Acceleration DirectX: Version 10 Storage: 300 MB available space Sound Card: Sound Card is Required or Virtual Sound Card Additional Notes: Supports Multiple Resolutions and AA Settings 7 / 8 / 10Processor: Intel i5+Memory: 4 GB RAMGraphics: Nvidia GTX 460 / Radeon HD 7800 or betterStorage: 500 MB available spaceMouse, KeyboardAdditional Notes: OpenGL 3.2+
Critic & Community Scores
Community Rating 3.1 / 5 (115 ratings) 4.2 / 5 (1,744 ratings)
Metacritic 88 / 100