Always Sometimes Monsters vs Blood and Bacon

A full spec-by-spec comparison of Always Sometimes Monsters vs Blood and Bacon — engine, performance, dimensions, features and price, with the differences highlighted to help you decide.

Specification Always Sometimes Monsters Devolver Digital, GHI Media Blood and Bacon Grunge Games
Overview
Release Date May 20, 2014 February 1, 2016
Availability Released Released
Developer Devolver Digital, Vagabond Dog BIG
Publisher Devolver Digital, GHI Media Grunge Games
Official Site http://alwayssometimesmonsters.com
Gameplay
Genre Adventure, RPG, Indie Action, Adventure, Casual
Game Modes Single-player Single-player, Multiplayer, Co-op, Online Co-op, Online Multiplayer
Perspective 2D First-person
Average Playtime 3 hours 3 hours
Platforms & Pricing
Platforms PC, PlayStation, iOS, Android, Apple Macintosh, Linux PC
Available On PlayStation Store, Steam, GOG, Google Play, App Store Steam
PC Requirements
Minimum Requirements OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit) Processor: Intel Pentium 4, 2.0 Ghz or faster Memory: 512 MB RAM Graphics: 1024 x 768 desktop resolution or better Storage: 500 MB available space Additional Notes: No Steam Overlay Support OS: Windows Vista, Windows 7, Windows 8 and up Processor: 1.2 GHz Pentium 4 Minimum Memory: 600 MB RAM Graphics: Shader Model 3.0, Direct3D , Hardware Acceleration DirectX: Version 10 Storage: 300 MB available space Sound Card: Sound Card is Required or Virtual Sound Card Additional Notes: Supports Multiple Resolutions and AA Settings
Critic & Community Scores
Metacritic 73 / 100
Community Rating 2.6 / 5 (76 ratings) 3.1 / 5 (115 ratings)