Home » PC Gaming » Sirocco Launches Free-to-Play Steam MOBA With Self-Firing Warships and Bullet-Hell Mayhem

Sirocco Launches Free-to-Play Steam MOBA With Self-Firing Warships and Bullet-Hell Mayhem

A fresh spin on the MOBA formula has arrived on Steam with Sirocco, a free-to-play early access title that turns every player into the captain of an auto-firing battleship. Inspired by the legendary Warcraft III mod Battleships, Sirocco blends 5v5 team fights with roguelike progression and bullet-hell intensity—no more babysitting lanes or last-hit micro.

Since its May 2 release, Sirocco has drawn praise for quick matchmaking (often under two minutes), its dynamic map layouts, and a fast-paced combat loop that emphasizes positioning over perfect timing. With weapons that fire automatically as soon as enemies enter range, captains focus purely on maneuvering, ability use and cooldown management—making every skirmish a chaotic ballet of cannonfire and torpedoes.

The original Battleships mod for Warcraft III earned a cult following by replacing heroes with upgradable ships trading volleys of cannon shots and special kit skills. Sirocco modernizes this concept with crisp 3D visuals, responsive controls, and its own cast of “captains,” each with unique passives and actives. Developer Lunchbox Entertainment Inc. has built on community feedback to refine balance, add new vessels, and polish performance since Battleships’ early days.

Core Features & Why It Works:

  • Auto-Firing Armaments: Long-range cannons pepper foes from afar, while short-range “Death Bomb” launchers grow deadlier as your hull takes damage, encouraging daring dives.
  • Tactical Variety: Swap between dozens of weapons on the fly—hook enemies with a Trench Maker grappling cannon, speed up your cooldowns with the Over Clocker, or rain explosive shells in team brawls.
  • Roguelike Progression: Earn permanent upgrades between matches and unlock new captains, talents, and ship hulls that spice up your next battle.
  • Map Remixing: Battlegrounds shift layout each run, from winding canals to deadly whirlpools, forcing teams to adapt rather than memorize fixed lane paths.
  • Accessible MOBA Design: No more last-hitting creeps. Sirocco drops you straight into the action, ditching traditional roles and hard counters in favor of “creativity as meta”—though balance remains a work in progress.

Early feedback on Steam has been “Mostly Positive” (78% of 200+ reviews), with players applauding Sirocco’s fresh take on competitive naval combat. While some report occasional frame drops in crowded skirmishes, the developer is actively optimizing performance and matchmaking algorithms to keep games smooth and fair.

Lunchbox Entertainment promises free future content—new captains, weapons and maps—funded by optional cosmetics only. This echoes popular live-service models but without gameplay-gating microtransactions. Looking ahead, Sirocco aims to build a thriving eSports scene around its “team-first, shoot-later” ethos, with community tournaments already taking shape on Discord and Twitch.

If you’re craving a MOBA that skips the grind and thrusts you into frenetic, top-down naval mayhem, Sirocco delivers. Its blend of auto-attacks, roguelike unlocks, and shifting arenas offers a fresh challenge—even for veterans of Dota 2 or League of Legends. And since it’s free on Steam, there’s no barrier to jumping aboard.

Bryan
Bryan
Bryan Aliwalas, a dedicated gamer and Multimedia Gaming Producer who enjoys mobile, PC, and console gaming. As one of the first members of the Yugagaming channel, he creates gameplay guides, reviews, and tips that connect with gamers. Alongside his gaming career, Bryan is pursuing civil engineering, blending technical skills with creative passion. Outside of gaming and studies, he's a proud dog lover who enjoys spending time with his furry companions.

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