The long-awaited Wonder Woman game, under development by Monolith Productions, has hit a potential snag, with insiders suggesting that its release may be delayed well beyond its internally targeted timeline. First announced in 2021, the game has remained shrouded in mystery, with minimal updates about its progress, leaving fans eager for any news on the Amazonian superhero’s solo gaming debut.
As one of DC’s iconic trinity alongside Superman and Batman, Wonder Woman has cemented her place as a cultural mainstay since her comic book debut in 1941. Over the years, she has graced various forms of media, from her starring roles in blockbuster films like Wonder Woman 1984 to appearances in video games such as MultiVersus and Suicide Squad: Kill the Justice League. The upcoming single-player Wonder Woman game aims to offer fans a more immersive experience by focusing on the character in an open-world setting.
However, recent revelations from journalist Jason Schreier on the Triple Click podcast have dampened excitement. According to Schreier, a developer working on the game expressed doubts about meeting the previously discussed 2026 release window, describing it as “unrealistic.” Schreier also noted that the game’s development had barely begun when it was announced, which could explain the lack of significant updates since then. While it’s possible that Monolith’s plans have evolved since Schreier’s conversation with the developer, the lack of clarity has left fans speculating about further delays.
The news about Wonder Woman comes at a difficult time for Warner Bros. Games, which has faced a string of setbacks throughout 2024. The studio’s most high-profile release of the year, Suicide Squad: Kill the Justice League, was met with widespread criticism and commercial disappointment. The game’s live-service model failed to resonate with players, leading to its impending discontinuation of post-launch support. Reports also surfaced of layoffs at Rocksteady, the studio behind the game, further compounding the publisher’s struggles.
Additionally, Warner Bros.’s Quidditch Champions, a spin-off from the Harry Potter universe, failed to capture the magic of its source material when it launched in September, receiving lukewarm reception from fans and critics alike. With these setbacks in mind, the pressure is mounting for Monolith to deliver a stellar Wonder Woman game that can help Warner Bros. recover some goodwill among players.
Despite the challenging circumstances, fans remain hopeful that Monolith’s expertise will shine through in Wonder Woman. The studio, best known for its critically acclaimed Middle-earth: Shadow of War series, has a track record of creating rich, engaging open-world experiences. If given the necessary time and resources, Monolith could craft a game that truly does justice to the legendary DC superhero.
For now, fans will need to be patient as the team at Monolith navigates the hurdles of development. While delays are disappointing, they also offer the chance to refine the experience and ensure that Wonder Woman becomes a standout title in both the superhero and open-world genres. With the stakes higher than ever for Warner Bros. Games, the spotlight is firmly on Monolith to deliver a hit that can steer the publisher back on track