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Survey Reveals Over Half of Game Developers See VR Market Declining or Stagnant

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A recent survey by the Game Developer Collective paints a challenging picture for the virtual reality (VR) gaming market, with over half of developers believing it is either declining or stagnant. The study, which gathered opinions from professionals across the industry, revealed that 56% of respondents view the VR market as “currently declining or stagnating.” Specifically, 38% believe it’s stagnating, while 18% see a noticeable decline. Only 23% of those surveyed think the market is experiencing moderate growth.

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Source: Game Developer Website

Barriers to VR Adoption

One of the primary obstacles hindering VR’s growth is the high cost of entry. Developers point to the steep prices of VR headsets as a major factor in limiting the audience size. For instance, the PlayStation VR2 launched at $550, a price point that has made it less accessible to the mass market. While Sony has not yet reduced the cost of the PS VR2, Meta has taken steps to make VR more affordable by lowering the prices of its Quest headsets and introducing budget-friendly models. However, even with these efforts, VR still struggles to gain widespread adoption.

Challenges Facing VR Development

The survey highlights several other key issues developers face when creating VR experiences. A notable 88% of respondents believe that the limited market size and audience reach are the VR industry’s biggest challenges. Additionally, 38% of developers say the difficulty of creating immersive, comfortable experiences presents a significant hurdle, while 35% cite a lack of financial opportunities or funding as an ongoing problem.

VR’s Uncertain Future

When asked whether their studios would pivot to VR development, 53% of developers stated that they are unlikely to move in that direction. Only 13% think their studios might embrace VR within the next five years, with a small percentage expecting the shift in a shorter timeframe.

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Source: Game Developer Website

The survey also explored developers’ opinions on the release of Apple’s mixed-reality headset, the Apple Vision Pro, which launched in February. An overwhelming 72% of respondents felt that the Vision Pro’s release was not a significant moment for the VR market, and they do not believe it will have a lasting impact on the future of VR gaming. Only 6% said they were more likely to try developing VR titles after the launch of the Vision Pro, while 9% indicated they were less likely to explore VR after the product’s debut.

As it stands, while some developers are cautiously optimistic, the majority see the VR market as struggling to gain momentum, weighed down by pricing, technical challenges, and market limitations.

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